About Go (IGF)
The history of Go stretches back some 3000 years, yet throughout this time the rules have remained essentially the same. The game is thought to have originated in China or the Himalayas. Mythology has it that the future of Tibet was once decided over a Go board. It is said that a Buddhist ruler refused to go into battle and instead challenged the aggressor to a game of Go to avoid bloodshed. In the Far East Go enjoys great popularity today, and interest in the game is growing steadily in the rest of the world.
Go is a territorial game. The board, marked with a grid constructed of 19 by 19 lines, may be thought of as a piece of land to be shared between the two players. One player has a supply of black pieces, referred to as stones, the other a supply of white ones. The game starts with an empty board. Players take turns placing stones on the vacant intersecting points. Black plays the first stone. Once played, stones are not moved; however, if they become surrounded by the opponents stones they will be captured and taken off the board as prisoners.